Of course whether a game will perform at 144Hz - or 60Hz - on an APU is another matter.
If you're using HDMI and Linux I could see you being in a world of pain if your *motherboard* manufacturer only paid for HDMI 1.4b validation - the APU drives the HDMI pins, which can usually manage 2.0 in reality, but Linux drivers check BIOS endorsement of 600Mhz signalling (6Ghz rate): https://bugs.freedesktop.org/show_bug.cgi?id=10282...
If you're using DP this shouldn't be a problem, but many motherboards don't have that; and even if you do, you'd end up losing the HDMI audio input. Which would be nice for speakers/headphones!
My comment wasn't very specific but I meant being able to game at low settings on a big name title that's come out in the past five years at the native resolution and refresh rate.
So that could be a significant issue. Ultimately it might make sense to use this monitor in 8-bit mode most of the time, but maybe the look-up-tables can be calibrated to use more of its gamut. Or switch mode for watching videos/movies; I don't know many of those in 100Hz+ yet.
This is correct, assuming 10-bit colors, 1440p 144hz 4:4:4 is 17.6Gbps, 120hz 4:4:4 would be 14.49Gbps which is still beyond the limit of HDMI 2.0 (14.40Gbps), though you could use Displayport 1.2 (17.28Gbps) to handle 1440p 120hz 10-bit 4:4:4. No current monitors that are on the market that I am aware of use HDMI 2.1(42.6Gbps), or Displayport 1.3/4(25.92Gbps), which would allow for 10-bit 4:4:4 1440p 144hz(17.6Gbps), AND 10-bit 4:4:4 2160p 60hz content (22.28Gbps).
Samsung does. I have one, it's good. And for a monitor, which is far closer to you and usually intended to be viewed by one person, it makes even more sense.
I have four monitors now, and they're roughly arranged in a curve so that they're pointed at me, but it'd be better if they were *actually* curved so as to be a constant distance from my eye.
Why it's a fad, you eye can't see an sphere (what you want, monitors around your head), only a small fraction of you eye can focus properly so in order to watch the content properly you need to rotate your eyes/head.
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darckhart - Monday, September 24, 2018 - link
I notice that RGB lighting must also be a "premium" feature. That's fine by me! Give me plain old matte black plastic any day!willis936 - Monday, September 24, 2018 - link
Now if only an AMD card existed that could drive the pixel clocks necessary for these displays.GreenReaper - Monday, September 24, 2018 - link
Ryzen APUs should be able to do it, and decode 4K H.264/5 at 60FPS as well:https://en.wikichip.org/wiki/amd/ryzen_3/2200u#Gra...
10-bit HDR decode of VP9 might be limited to 30FPS though:
https://www.tomshardware.co.uk/amd-ryzen-5-2400g-z...
Of course whether a game will perform at 144Hz - or 60Hz - on an APU is another matter.
If you're using HDMI and Linux I could see you being in a world of pain if your *motherboard* manufacturer only paid for HDMI 1.4b validation - the APU drives the HDMI pins, which can usually manage 2.0 in reality, but Linux drivers check BIOS endorsement of 600Mhz signalling (6Ghz rate):
https://bugs.freedesktop.org/show_bug.cgi?id=10282...
If you're using DP this shouldn't be a problem, but many motherboards don't have that; and even if you do, you'd end up losing the HDMI audio input. Which would be nice for speakers/headphones!
willis936 - Monday, September 24, 2018 - link
My comment wasn't very specific but I meant being able to game at low settings on a big name title that's come out in the past five years at the native resolution and refresh rate.GreenReaper - Monday, September 24, 2018 - link
Now that I think of it, though, I'm not sure either HDMI 2.0 (14.4 Gbit/s) *or* DisplayPort 1.2 (17.28 Gbit/s) have the bandwidth to support 144Hz 1440p HDR10 4:4:4 (17.6 Gbit/s?):https://en.wikipedia.org/wiki/HDMI#Refresh_frequen...
https://en.wikipedia.org/wiki/DisplayPort#Resoluti...
So that could be a significant issue. Ultimately it might make sense to use this monitor in 8-bit mode most of the time, but maybe the look-up-tables can be calibrated to use more of its gamut. Or switch mode for watching videos/movies; I don't know many of those in 100Hz+ yet.
Kaboose - Monday, September 24, 2018 - link
This is correct, assuming 10-bit colors, 1440p 144hz 4:4:4 is 17.6Gbps, 120hz 4:4:4 would be 14.49Gbps which is still beyond the limit of HDMI 2.0 (14.40Gbps), though you could use Displayport 1.2 (17.28Gbps) to handle 1440p 120hz 10-bit 4:4:4. No current monitors that are on the market that I am aware of use HDMI 2.1(42.6Gbps), or Displayport 1.3/4(25.92Gbps), which would allow for 10-bit 4:4:4 1440p 144hz(17.6Gbps), AND 10-bit 4:4:4 2160p 60hz content (22.28Gbps).GreenReaper - Monday, September 24, 2018 - link
Well, there's the Acer Predator X27 with DisplayPort 1.4, at $1999.99:https://www.newegg.com/Product/Product.aspx?Item=N...
Or for a few hundred more (but not necessarily better), the ROG Swift PG27UQ:
https://www.amazon.com/dp/B07F1VGGLK
Of course you have to be down with having a fan on your monitor. ^_^
Lolimaster - Monday, September 24, 2018 - link
JUST MAKE THEM NO-CURVE, kill the damn fad, no one sells curved tv's anymore.GreenReaper - Monday, September 24, 2018 - link
Samsung does. I have one, it's good. And for a monitor, which is far closer to you and usually intended to be viewed by one person, it makes even more sense.I have four monitors now, and they're roughly arranged in a curve so that they're pointed at me, but it'd be better if they were *actually* curved so as to be a constant distance from my eye.
Lolimaster - Tuesday, September 25, 2018 - link
Makes no sense when you use your monitor for image viewing, browing and office work.It's only fancy for gaming, everything else looks distorted.
Lolimaster - Tuesday, September 25, 2018 - link
Why it's a fad, you eye can't see an sphere (what you want, monitors around your head), only a small fraction of you eye can focus properly so in order to watch the content properly you need to rotate your eyes/head.