NVIDIA GeForce2 MX

by Anand Lal Shimpi on June 28, 2000 9:30 AM EST

Conclusion

At $119 the GeForce2 MX should make everyone that paid $300 for a GeForce 256 (SDR) feel a bit cheated right about now. The performance numbers speak for themselves, the GeForce2 MX is about as fast as a GeForce 256 and sometimes a bit faster but still slower than the GeForce 256 DDR.

The main thing to remember is that the performance isn't being limited by the chip however, it's almost completely memory bandwidth limited at this point, meaning that if you can overclock your memory a bit you could most likely get quite a bit of a performance boost out of the card.

Even as a cheap professional card the GeForce2 MX, because of its hardware T&L is a wonderful option from NVIDIA.

Although it doesn't buy you the gaming performance of its $300 older brother, the GeForce2 MX definitely gives you quite a bit for your money. A few months ago could you imagine that you'd be able to pick up this caliber of performance for less than $120? At only 4W of power consumption, could you imagine this kind of power in a notebook? While NVIDIA doesn't have any announced plans for a notebook implementation you can expect to hear something about that as well as seeing the GeForce2 MX in Apple computers in an announcement or two later this year if everything goes according to plan.

Kudos to NVIDIA on yet another mountain conquered, it seems like the competition is definitely going to have to start cranking out some more competitive products or start dropping prices if they hope to take back some of their lost ground.

Professional OpenGL Performance
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  • Dr AB - Friday, May 8, 2020 - link

    So 20 years laters I can say it is analogous to MAX-Q cards that we see today? Seems same logic behind it.
  • Dr AB - Friday, May 8, 2020 - link

    *later
  • Otritus - Friday, October 2, 2020 - link

    The logic behind MAX-Q is severely reduce clock speeds and voltage to reduce power consumption. This is analogous to entry-level gpus such as tu117 in the gtx 1650. Cut down the hardware to reduce cost and power consumption, and have slightly lower clocks to hit tdp targets.

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