The AMD FreeSync Review
by Jarred Walton on March 19, 2015 12:00 PM ESTFreeSync Displays
There are four FreeSync displays launching today, one each from Acer and BenQ, and two from LG. Besides the displays launching today, seven additional displays should show up in the coming weeks (months?). Here’s the current list of FreeSync compatible displays, with pricing where it has been disclosed.
FreeSync Compatible Displays | ||||||
Manufacturer | Model | Diagonal | Resolution | Refresh | Panel | Price |
Acer | XG270HU | 27" | 2560x1440 | 40-144Hz | TN | $499 |
BenQ | XL2730Z | 27" | 2560x1440 | 40-144Hz | TN | $599 |
LG Electronics | 34UM67 | 34" | 2560x1080 | 48-75Hz | IPS | $649 |
LG Electronics | 29UM67 | 29" | 2560x1080 | 48-75Hz | IPS | $449 |
Nixeus | NX-VUE24 | 24" | 1920x1080 | 144Hz | TN | ? |
Samsung | UE590 | 28" | 3840x2160 | 60Hz | TN | ? |
Samsung | UE590 | 23.6" | 3840x2160 | 60Hz | TN | ? |
Samsung | UE850 | 31.5" | 3840x2160 | 60Hz | TN? | ? |
Samsung | UE850 | 28" | 3840x2160 | 60Hz | TN? | ? |
Samsung | UE850 | 23.6" | 3840x2160 | 60Hz | TN? | ? |
Viewsonic | VX2701mh | 27" | 1920x1080 | 144Hz | TN | ? |
The four displays launching today cover two primary options. For those that want higher refresh rates, Acer and BenQ have TN-based 40-144Hz displays. Both are 27” WQHD displays, so it’s quite probable that they’re using the same panel, perhaps even the same panel that we’ve seen in the ASUS ROG Swift. The two LG displays meanwhile venture out into new territory as far as adaptive refresh rates are concerned. LG has both a smaller 29” and a larger 34” 2560x1080 (UW-UXGA) display, and both sport IPS panels (technically AU Optronics' AHVA, but it's basically the same as IPS).
The other upcoming displays all appear to be using TN panels, though it's possible Samsung might offer PLS. The UE590 appears to be TN for certain, with 170/160 degree viewing angles according to DigitalTrends. The UE850 on the other hand is targeted more at imaging professionals, so PLS might be present; we'll update if we can get any confirmation of panel type.
One of the big benefits with FreeSync is going to be support for multiple video inputs – the G-SYNC displays so far are all limited to a single DisplayPort connection. The LG displays come with DisplayPort, HDMI, and DVI-D inputs (along with audio in/out), and the Acer is similarly equipped. Neither one has any USB ports, though the BenQ does have a built-in USB hub with ports on the side.
Our testing was conducted on the 34UM67, and let me just say that it’s quite the sight sitting on my desk. I’ve been bouncing between the ASUS ROG Swift and Acer XB280HK for the past several months, and both displays have their pros and cons. I like the high resolution of the Acer at times, but I have to admit that my aging eyes often struggle when running it at 4K and I have to resort to DPI scaling (which introduces other problems). The ASUS on the other hand is great with its high refresh rates, and the resolution is more readable without scaling. The big problem with both displays is that they’re TN panels, and having come from using a 30” IPS display for the past eight years that’s a pretty painful compromise.
Plopping the relatively gigantic 34UM67 on my desk is in many ways like seeing a good friend again after a long hiatus. “Dear IPS (AHVA), I’ve missed having you on my desktop. Please don’t leave me again!” For the old and decrepit folks like me, dropping to 2560x1080 on a 34” display also means reading text at 100% zoom is not a problem. But when you’re only a couple feet away, the relatively low DPI does make the pixels much more visible to the naked eye. It even has built-in speakers (though they’re not going to compete with any standalone speakers in terms of audio quality).
The launch price of $649 is pretty impressive; we’ve looked at a few other 21:9 displays in the past, and while the resolution doesn’t match LG’s 34UM95, the price is actually $50 less than the LG 34UM65’s original $699 MSRP (though it’s now being sold at $599). So at most, it looks like putting in the new technology to make a FreeSync display costs $50, and probably less than that. Anyway, we’ll have a full review of the LG 34UM67 in the coming weeks, but for now let’s return to the FreeSync discussion.
Pricing vs. G-SYNC
It certainly appears that AMD and their partners are serious about pricing FreeSync aggressively, though there aren’t direct comparisons available for some of the models. The least expensive FreeSync displays start at just $449, which matches the least expensive G-SYNC display (AOC G2460PG) on price but with generally better specs (29” 2560x1080 and IPS at 75Hz vs. 24” 1920x1080 TN at 144Hz). Looking at direct comparisons, the Acer XG270HU and BenQ XL2730Z are WQHD 144Hz panels, which pits them against the $759 ASUS ROG Swift that we recently reviewed, giving FreeSync a $160 to $260 advantage. As AMD puts it, that’s almost enough for another GPU (depending on which Radeon you’re using, of course).
Based on pricing alone, FreeSync looks poised to give G-SYNC some much needed competition. And it’s not just about the price, as there are other advantages to FreeSync that we’ll cover more on the next page. But for a moment let’s focus just on the AMD FreeSync vs. NVIDIA G-SYNC ecosystems.
Right now NVIDIA enjoys a performance advantage over AMD in terms of GPUs, and along with that they currently carry a price premium, particularly at the high end. While the R9 290X and GTX 970 are pretty evenly matched, the GTX 980 tends to lead by a decent amount in most games. Any users willing to spend $200 extra per GPU to buy a GTX 980 instead of an R9 290X might also be willing to pay $200 more for a G-SYNC compatible display. After all, it’s the only game in town for NVIDIA users right now.
AMD and other companies can support FreeSync, but until – unless! – NVIDIA supports the standard, users will be forced to choose between AMD + FreeSync or NVIDIA + G-SYNC. That’s unfortunate for any users that routinely switch between AMD and NVIDIA GPUs, though the number of people outside of hardware reviewers that regularly go back and forth is miniscule. Ideally we’d see one standard win out and the other fade away (i.e. Betamax, HD-DVD, etc.), but with a one year lead and plenty of money invested it’s unlikely NVIDIA will abandon G-SYNC any time soon.
Prices meanwhile are bound to change, as up to now there has been no competition for NVIDIA’s G-SYNC monitors. With FreeSync finally available, we expect prices for G-SYNC displays will start to come down, and in fact we’re already seeing $40-$125 off the original MSRP for most of the G-SYNC displays. Will that be enough to keep NVIDIA’s proprietary G-SYNC technology viable? Most likely, as both FreeSync and G-SYNC are gamer focused more than anything; if a gamer prefers NVIDIA, FreeSync isn’t likely to get them to switch sides. But if you don’t have any GPU preference, you’re in the market for a new gaming PC, and you’re planning on buying a new monitor to go with it, R9 290X + FreeSync could save a couple hundred dollars compared to GTX 970 + G-SYNC.
There's something else to consider with the above list of monitors as well: four currently shipping FreeSync displays exist on the official day of launch, and Samsung alone has five more FreeSync displays scheduled for release in the near future. Eleven FreeSync displays in the near term might not seem like a huge deal, but compare that with G-SYNC: even with a one year lead (more or less), NVIDIA currently only lists six displays with G-SYNC support, and the upcoming Acer XB270HU makes for seven. AMD also claims there will be 20 FreeSync compatible displays shipping by the end of the year. In terms of numbers, then, DP Adaptive Sync (and by extension FreeSync) look to be winning this war.
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P39Airacobra - Monday, March 23, 2015 - link
Why will it not work with the R9 270? That is BS! To hell with you AMD! I paid good money for my R9 series card! And it was supposed to be current GCN not GCN 1.0! Not only do you have to deal with crap drivers that cause artifacts! Now AMD is pulling off marketing BS!Morawka - Tuesday, March 24, 2015 - link
Anandtech, have you seen the PCPerspective article on Gsync vs Freesync? PCper was seeing ghosting with freesync. Can you guys coo-berate their findings?shadowjk - Tuesday, March 24, 2015 - link
Am I the only one who would want a 24" ish 1080p IPS screen with gsync or freesync?xenol - Tuesday, March 24, 2015 - link
FreeSync and GSync shouldn't have ever happened.The problem I have is "syncing" is a relic of the past. The only reason why you needed to sync with a monitor is because they were using CRTs that could only trace the screen line by line. It just kept things simpler (or maybe practical) if you weren't trying to fudge with the timing of that on the fly.
Now, you can address each individual pixel. There's no need to "trace" each line. DVI should've eliminated this problem because it was meant for LCD's. But no, in order to retain backwards compatibility, DVI's data stream behaves exactly like VGA's. DisplayPort finally did away with this by packetizing the data, which I hope means that display controllers only change what they need to change, not "refresh" the screen. But given they still are backwards compatible with DVI, I doubt that's the case.
Get rid of the concept of refresh rates and syncing altogether. Stop making digital displays behave like CRTs.
Mrwright - Wednesday, March 25, 2015 - link
Why do i need either Freesync or Gsync when I already get over 100fps in all games at 2560x1400. All i want is a 144Hz 2560x1440 monitor without the Gsync tax. as gsync and freesync are only usefull if you drop below 60fps.ggg000 - Thursday, March 26, 2015 - link
Freesync is a joke:https://www.youtube.com/watch?feature=player_embed...
https://www.youtube.com/watch?v=VJ-Pc0iQgfk&fe...
https://www.youtube.com/watch?v=1jqimZLUk-c&fe...
https://www.youtube.com/watch?feature=player_embed...
https://www.youtube.com/watch?v=84G9MD4ra8M&fe...
https://www.youtube.com/watch?v=aTJ_6MFOEm4&fe...
https://www.youtube.com/watch?v=HZtUttA5Q_w&fe...
ghosting like hell.
willis936 - Tuesday, August 25, 2015 - link
LCD is a memory array. If you don't use it you lose it. Need to physically refresh each pixel the same number of times a second. You could save on average bitrate by only sending changed pixels but that requires more work on the gpu and adds latency. What's more is it doesn't change the fact what your max bitrate needs to be and don't even bigger suggesting multiple frame buffers as that adds TV tier latency.ggg000 - Thursday, March 26, 2015 - link
Freesync is a joke:https://www.youtube.com/watch?feature=player_embed...
https://www.youtube.com/watch?v=VJ-Pc0iQgfk&fe...
https://www.youtube.com/watch?v=1jqimZLUk-c&fe...
https://www.youtube.com/watch?feature=player_embed...
https://www.youtube.com/watch?v=84G9MD4ra8M&fe...
https://www.youtube.com/watch?v=aTJ_6MFOEm4&fe...
https://www.youtube.com/watch?v=HZtUttA5Q_w&fe...
ghosting like hell.
chizow - Monday, March 30, 2015 - link
And more evidence of FreeSync's (and AnandTech's) shortcomings, again from PCPer. I remember a time AnandTech was willing to put in the work with the kind of creativeness needed to come to such conclusions, but I guess this is what happens when the boss retires and takes a gig with Apple.http://www.pcper.com/reviews/Graphics-Cards/Dissec...
PCPer is certainly the go-to now for any enthusiast that wants answers beyond the superficial spoon-fed vendor stories.
ZmOnEy132 - Saturday, December 17, 2016 - link
Free sync is not meant to increase fps. The whole point is visuals. It stops visual tearing which is why it drops frame rates to match the monitor. Fps has no effect on what free sync is meant to do. It's all visuals not performance. I hate when people write reviews that don't know what they're talking about. You're gonna get dropped frame rates because that means the frame isn't ready yet so the GPU doesn't give it to the display and holds onto it a tiny bit longer to make sure the monitor and GPU are both ready for that frame.