Gaming Performance

For Z490 we are running using Windows 10 64-bit with the 1909 update.

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

GTX 1080: Grand Theft Auto V, Average FPSGTX 1080: Grand Theft Auto V, 95th Percentile

F1 2018

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained; otherwise, we should see any newer versions of Codemasters' EGO engine find its way into F1. Graphically demanding in its own right, F1 2018 keeps a useful racing-type graphics workload in our benchmarks.

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained. We use the in-game benchmark, set to run on the Montreal track in the wet, driving as Lewis Hamilton from last place on the grid. Data is taken over a one-lap race.

GTX 1080: F1 2018, Average FPSGTX 1080: F1 2018, 95th Percentile

Strange Brigade (DX12)

Strange Brigade is based in 1903’s Egypt and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark which offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. AMD has boasted previously that Strange Brigade is part of its Vulkan API implementation offering scalability for AMD multi-graphics card configurations.

GTX 1080: Strange Brigade DX12, Average FPSGTX 1080: Strange Brigade DX12, 95th Percentile

CPU Performance, Short Form Overclocking
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  • j69612946@gmail.com - Friday, September 11, 2020 - link

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  • RamIt - Monday, June 15, 2020 - link

    I will never pay $200 for a board with these features.
  • PeachNCream - Friday, June 5, 2020 - link

    Racing motherboard used to build a battleship. Terrible combination of disconnected marketing and silly terminology used to articulate computer technology.
  • Flunk - Friday, June 5, 2020 - link

    Over years of buying PC hardware, I've grown to totally disregard the marketing on motherboard and GPU packaging (they are mostly made by the same companies). It's always meaningless and silly-sounding. Doesn't seem to affect sales though. I dont't think that many people buy computer hardware based on the text on the box.
  • Deicidium369 - Friday, June 5, 2020 - link

    Product names are irrelevant. As long as the specs are good, and the RGB can be turned off they can call it whatever they want - and even use a confusing eagle with what appears to be biceps..
  • Samus - Sunday, June 7, 2020 - link

    I've generally had the best luck with board specs and lineups used for OEM's (i.e. MSI PC Mate series, Asus Pro/CSM or Prime series, etc) because these boards are presumably designed to guarantee a trouble-free lifespan for an OEM through an extended warranty interval (like HP 4 year ESP w/ ADP) and customers who purchase those warranties are often the harshest on their components (24/7 use, no climate control environment, hygiene)

    But that's just me. Hasn't steered me wrong though. Basically every high-end product MSI makes is crap while their entry level boards are all solid. Go figure.
  • UltraWide - Friday, June 5, 2020 - link

    Is the chipset ok without active cooling?
  • Irata - Friday, June 5, 2020 - link

    What would the chipset need cooling for ?

    What seems to be actively cooled on many Z490 boards is the VRM / power circuitry.
  • Hxx - Friday, June 5, 2020 - link

    the chipset should not go over 60C or so, or at least it doesnt on my asus z490 mini itx board albeit with an m.2 on top of it.

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