Battlefield 1 (DX11)

Battlefield 1 returns from the 2017 benchmark suite, the 2017 benchmark suite with a bang as DICE brought gamers the long-awaited AAA World War 1 shooter a little over a year ago. With detailed maps, environmental effects, and pacy combat, Battlefield 1 provides a generally well-optimized yet demanding graphics workload. The next Battlefield game from DICE, Battlefield V, completes the nostalgia circuit with a return to World War 2, but more importantly for us, is one of the flagship titles for GeForce RTX real time ray tracing.

We use the Ultra preset is used with no alterations. As these benchmarks are from single player mode, our rule of thumb with multiplayer performance still applies: multiplayer framerates generally dip to half our single player framerates. Battlefield 1 also supports HDR (HDR10, Dolby Vision).

Battlefield 1 - 2560x1440 - Ultra Quality

Battlefield 1 - 1920x1080 - Ultra Quality

Battlefield 1 - 99th Percentile - 2560x1440 - Ultra Quality

Battlefield 1 - 99th Percentile - 1920x1080 - Ultra Quality

As a mainstream card, the GTX 1660 is aiming at the area between RX 580/590 and GTX 1660 Ti, and that's exactly where it lines up in Battlefield 1. In fact, it's also the only game this suite that the RX 590 can make a claim to have a slight lead, albeit at 1440p. Ideally, given the original $279 MSRP of the RX 590, this is the level of performance the GTX 1660 wants to meet, where it undercuts the RX 590 and beats out the RX 580 for a competitive price.

And unsurprisingly, the mild +10W TDP of the EVGA XC Black makes an equally mild difference, just like last time.

The Test Far Cry 5
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  • Cellar Door - Thursday, March 14, 2019 - link

    At the moment this card offers better perf/$ then a RX 580 - which is impressive considering Nvidia's price antics this generation.
  • eva02langley - Thursday, March 14, 2019 - link

    No it is not.

    The RX 580 is 179$. Making it 2.304$ per frame on techspot. They screw up again with their cost analysis. Also, you have 2 AAA games with it bundle. The RX 580 is still the value king hand down.

    https://static.techspot.com/articles-info/1811/ben...

    Don't get me wrong, this card is interesting, but is it groundbreaking in anything? No... if Nvidia was offering it at 170$, then that would be disruptive.
  • Cellar Door - Thursday, March 14, 2019 - link

    You are wrong, all the $179 580 cards are only 4GB. Please don't spread misinformation.
  • Marlin1975 - Thursday, March 14, 2019 - link

    https://www.microcenter.com/product/479525/red-dra...

    It was $169 last week, now its $179.

    8Gb RX580s go for around $170-190 right now. The RX570 is as low as $140
  • eva02langley - Thursday, March 14, 2019 - link

    The only thing you had to do is look at the price list on the first page to SEE that I am right and that YOU are spreading nonsense.
  • flyingpants265 - Thursday, March 14, 2019 - link

    There is no such thing as $/frame.
  • ElDiomedes - Thursday, March 14, 2019 - link

    Probably only in the US, I saw Microcentre offering some RX 580 8gb at $168. The 8 GB Nitro+ is still $340 here. While the 1660 will start from $230. In the SEA region, only a few retailers in Australia have the RX 580 in the ~$200 region. So keep in mind, no one is gonna buy AMD with those prices outside of US.
  • Qasar - Thursday, March 14, 2019 - link

    eva02langley
    the AAA games they bundle with the cards are meaningless.. if you dont play them, or want them, so that is a moot point, and may not be a factor for some...

    how do they even come up with the cost per frame?? never even heard of that metric before.....
  • Threska - Tuesday, April 2, 2019 - link

    Not meaningless if one can sell all three games offsetting the purchase price.
  • PeachNCream - Thursday, March 14, 2019 - link

    Not bad. The price point is reasonable and the performance is good enough. I wish it had a lower TDP and I don't care at all for the triple slot form factor. Still, this _might_ be the GPU that lures me back to owning a desktop PC for gaming. It is still difficult to justify the costs given that PCs end up as second acts with crappy console ports and you pay more for the hardware just to get poorly optimized games a few months after everybody else has already played them.

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