Eagerly awaited across the tech industry, this week the Alliance for Open Media (AOMedia) has published the first complete version of the bitstream and decoding process specification for their royalty-free AV1 video codec. The release of the AV1 1.0 spec will enable backers of AOMedia to add support for the technology to their products or services, including taking the all-important step of finalizing the designs for the low-power hardware decoders critical for driving the codec's adoption. At least initially, AV1 will be used primarily for streaming video and user-generated content as an alternative to HEVC and its ongoing royalty disputes, but eventually adoption of AV1 may expand to other applications.

The AV1 open-source video codec was developed with 4K+ ultra-high-def resolutions, HDR, and wide color gamut in mind. Among the key features the new codec, AOMedia mentions a 30% more efficient compression algorithm compared to existing methods, predictable requirements for computational capabilities of hardware, and maximum flexibility and scalability. The backers of the AV1 want the codec to be ubiquitous across devices and platforms, therefore expect it to be supported not only by major chipmakers, software designers, and service providers, but also by leading makers of consumer electronics.

AOMedia does not disclose key technological peculiarities of the AV1 video codec in a short whitepaper form, meanwhile parsing through a 600-page bitstream and decoding spec for developers does not necessarily help to explain all the peculiarities of the tech in general. Therefore, I am going to limit technical details about the AV1 to a necessary minimum here.

On a high level, the AV1 is conceptually similar to existing codecs, such as H.264 or H.265. AV1 uses the same basic elements as various codecs have used for well over a decade: block-based coding, variable block sizes (up to 128x128 pixels), block motion compensation, intra-frame compression, forward-integer transform and so on. Meanwhile, since we are talking about compression algorithms more efficient than existing ones, it is natural that the AV1 has a number of advantages over contemporary codecs.

The AV1 performs internal processing in 8, 10 or 12 bits per sample precision, it also supports all three widespread types of chroma subsampling (4:2:0, 4:2:2, 4:4:4), and virtually all major color gamuts and formats (sRGB, BT.2020 (both 10-bit and 12-bit), BT.2100, etc.). The BT.2020 and the BT.2100 recommendations include support not only for 3840×2160, but also for 7680×4320 (8K) resolution, so the AV1 is technically ready for the next-gen monitors and TVs.

AV1 Profiles
seq_profile Bit Depth sRGB Gamut Support Chroma Subsampling
0 8 or 10 No YUV 4:2:0
1 8 or 10 Yes YUV 4:4:4
2 8 or 10 No YUV 4:2:2
2 12 Yes YUV 4:2:0
YUV 4:2:2
YUV 4:4:4

Speaking of displays, it is necessary to note that the AV1 was designed to be compatible with existing interconnections, such as DisplayPort, eDP, HDMI and so on. That said, the technology should also be compatible with contemporary content protection technologies.

The publication of the AV1 spec 1.0 is merely the first step towards adoption of the technology by the market. AOMedia expects content creation tools and desktop browsers to begin to roll out support for AV1 later this year. To ensure this, AOMedia released an unoptimized/experimental AV1 software decoder and encoder for use in software applications. Then, sometimes in 2019, the consortium anticipates select chips and programs to support the tech. More widespread support of the AV1 along with adoption by software is projected for 2020.

Speaking of adoption, the list of AOMedia members includes a variety of influential companies, including Apple, Amazon, AMD, Arm, Broadcom, Facebook, Google, Hulu, Intel, IBM, Microsoft, Netflix, NVIDIA, Realtek, Sigma and many others. These companies either control huge ecosystems themselves, or develop chips that are used by hundreds of millions of customers worldwide. Their support will ensure widespread adoption of the AV1 in the next decade. In the meantime, AOMedia has already started R&D for the AV2, which is to succeed the AV1 codec.

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Source: AOMedia

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  • SeleniumGlow - Sunday, April 1, 2018 - link

    The excessive use of "Speaking of..." phrase to start paragraphs nearly made me think that this was written by Linus G Sebastian. However, I was wondering if there was anything new with audio compression schemes, and I think AV1 is just about video compression?
  • ZeDestructor - Monday, April 2, 2018 - link

    Opus happened not that long ago for audio, and it will be a long while before we see anything better (if ever). The reality is that despite ISP's best efforts, overall internet speed is going up every year, making audio such a small item to optimize for. I mean, what's ~128kbit/s stereo (that's where I've seen audio typically max out at) compared to a 4+mbit/s video stream (4mbit/s is around where 1080p streams sit)?
  • errorr - Monday, April 2, 2018 - link

    The major things about AV1 is that it seems to be really focused on the needs of OTT 4k video. Google and others have stated that it is less efficient at lower than HD resolutions, probably not much better at HD, and somewhere around 30% better at higher resolutions. The real problems left to solve are much more on the encode than the decode end. Netflix is asking for somewhere between 5x-10x more computationally intensive before they will commit to adopting it. Right now they are stating around 200x the computational complexity on current encoders. The next year where they optimize the encoders will determine if AV1 succeeds.
  • errorr - Monday, April 2, 2018 - link

    I also think it is an open question whether consumer devices will ever get powerful enough to have even HW accelerated encoding for consumer produced video. The AV1 codec is focused on large distributors like Google, Netflix, and recently Facebook and their needs. The massive computational needs of AV1 are perfect for these big distribution platforms as cpu cycles are cheap and they are focused on reducing their bandwidth costs.
  • mode_13h - Tuesday, April 3, 2018 - link

    What I don't understand is how they can be so confident some well-resourced patent troll won't come out of the woodwork and submarine the standard, just when it's really gaining momentum.

    It seems to me what we really need is some legal framework around standards that says if you don't state your claim before a standard is ratified by some official body like ISO, then you forfeit your rights to said IP within that context.
  • tuxRoller - Wednesday, April 4, 2018 - link

    There's no guarantee for any of these pools (as mpegla discovered) but aom has a massive number of patents under its belt, it was very carefully designed to avoid known patents, and they've setup a legal defense fund.

    http://www.streamingmedia.com/Articles/News/Online...
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